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Sonic 1 mania sprite sheet1/22/2024 ![]() Also a selection of color quantization algorithms and ways to pick which tile uses what row allows for quick and easy high quality images. This makes it very easy to directly import an image. Retro Graphics Toolkit can center images to conform to tile size. You don't even have to worry about making sure your image's dimension are a multiple of the tile width and tile height for the system. The plane editor is what you will be using when importing an image and displaying on the game system. I do provide examples currently for the Sega Genesis, NES, Master System and Game Gear. The best way to get started With Retro Graphics Toolkit is to read the wikiĪlthough there is nothing special about the format outputted by Retro Graphics Toolkit (complying with existing formats for the system is one of my goals). Support for more systems is planed for future versions. With Retro Graphics Toolkit you can save palettes, tiles, tilemaps, sprites and levels for the Sega Genesis, NES, Master System and Game Gear. When the palette is changed the tiles can be dithered to fit the new palette. This allows for non destructive editing of palettes. Retro Graphics Toolkit is a GPLv3 or later licensed open source graphics editor that stores truecolor information in addition to regular tiles. ![]()
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